Monday, March 11, 2013

League Round: Day 3 Results

Thursday 7th March
MVPs vs Harbinger = Civil War: 0 - 320 (Harbinger Win)

Monday 11th March
Coral vs Impulse = Huttball: 4 - 4 (Impluse Win)

TBS
Devils Dice vs Tatoo Inn =
Ace vs Vitruvians =
Republic's Wrath vs Republic of Sweden =

League Round Day 3 Game 2: Coral vs Harbinger

 vs
Coral vs Impulse = Huttball: 4 - 4 (Impulse Win)

Saturday, March 9, 2013

Message - Challenges

A week has passed since the league started and many challenges come and go for organizing such an event. 
Since announced one personal first challenges was to see how much will participate for such an event, which ended up with me having ten teams and one team which I did not enter who wanted to subscribe when the league started.  But to be honest it was not always so easy.  I had a provisional list of thirteen teams and at a moment it seemed interest was going low till it hit high again and the list ended with those numbers.
The second came from the community where some few players did not wanted to be tied up to any Guild Team in order to participate, creating a virtual group for the league. I discussed this with a few peers and myself and I left this rule how it is i.e Guild Teams.  First and foremost for the special flavour a Guild identity gives and second is to encourage and prise the work, time, and real money which is involved in making and keeping a guild.  Is it not special in the end when one knows his team has a tag of invincibility to them.  We had a few names in our servers in the past from Warmongers nearly to full unbeatable run past Summer, to Fubar Autumn, and now a very balanced affair between some of the five top tier teams.
Another challenge was that of bringing all the legacy names in order, and is still as at today a hard job for some of the Guild Teams, and for players who have players on both side of the pond to decide where they want to stay.
Last and not least was the Que problem which is over come many times, and sometimes it is not.  This needs some cooperation from other teams queuing and also patience from those playing in the game. Meaning that if you do not get it right the first, try it a second or a third time. 
Nutpen the Seawalker Legacy. 

Thursday, March 7, 2013

League Round Day 3 Game 1: Harbinger vs MVPs

Tomppa BESTPLAYEREU
Juusto JEPJEP
Fluffybloodball FLUFFYBALL
Favorite REQUIEM
Bläster AVENGER
Fenox HARBINGER
Zenzey PRIME
Uhka Harva
vs
I'gor FOMIN
Seneki SENEKIS
Slicker FORCEFULL
Light'storm JENSAARAI
Kaimi DANGER
Wizzo DANGER
Vladllen DNIWE
Altres FEARLESS
 
(Harbinger Point of View)
Harbinger vs MVPs = Civil War: 320 - 00 (Harbinger Win)

Wednesday, March 6, 2013

League Round: Day 2 Results

Sunday 3rd March
Republic's Wrath vs MVPs = Novare Coast: 00 - 100% (MVPS Win)

Tuesday 5th March
Harbinger vs Devil's Dice = Civil War: 160 - 00 (Harbinger Win)

Wednesday 6th March
Tatoo Inn vs Impulse = Novare Coast: 00 - 100% (Impulse Win)

TBS
Coral vs Vitruvians =       
Ace vs Republic of Sweden =

League Round Day 2 Game 3: Impulse vs Tatoo Inn

Vivdom ZONOURS
Faiaar FAAIARR
Vengeant TEIVEL
Gragole GRAGOLE
Roudy EBOSHER
Expulse OVERLORD
Jovanna PICIC
Bambula ????
 vs
Jarre JERRO)
Alinoe RAYNIRI 
Ean REVENANT
Starmicheal STARMICHAEL
Rill ERES
Bblp SCIENCE
Aomia NASLIK
Qqlka AVALIGHTES
 
Impulse vs Tatoo Inn = Novare Coast: 100% - 00 (Impulse Win)

Tuesday, March 5, 2013

League Round: Day 1 Results

Sun 3rd March
Republic's Wrath vs Devils Dice = Huttball: 4 - 6 (Devil's Dice Win)
Harbinger vs Impulse = Ancient Hypergates: 272 - 790 (Impulse Win)

Monday 4th March
Coral vs Ace = Ancient Hypergates: 416 - 726 (Ace Win)

TBS
Tatoo Inn vs Vitruvians =
MVPs vs Republic of Sweden =